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	<title>PLAY19 &#187; Award</title>
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	<link>https://play19.playfestival.de/en</link>
	<description>Creative Gaming Festival</description>
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		<title>Daniel Ziegener</title>
		<link>https://play19.playfestival.de/en/2019/09/27/daniel-ziegener-2/</link>
		<comments>https://play19.playfestival.de/en/2019/09/27/daniel-ziegener-2/#comments</comments>
		<pubDate>Fri, 27 Sep 2019 09:25:27 +0000</pubDate>
		<dc:creator><![CDATA[Christina Kutscher]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Guests]]></category>
		<category><![CDATA[Jury and Mentor]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play19/?p=4439</guid>
		<description><![CDATA[Daniel Ziegener writes as a freelance journalist for numerous magazines about video games and the culture surrounding them. In formats such as “away from keyboard” he takes a closer look [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/09/Daniel-Ziegener.jpg"><img class="alignleft size-medium wp-image-4440" src="https://play19.playfestival.de/wp-content/uploads/sites/16/2019/09/Daniel-Ziegener-300x300.jpg" alt="Daniel-Ziegener" width="300" height="300" /></a>Daniel Ziegener writes as a freelance journalist for numerous magazines about video games and the culture surrounding them. In formats such as “away from keyboard” he takes a closer look at the people developing these games.</p>
<p>He produces “Hinter den Pixeln”, a podcast for <em>GameStar</em>, where he focuses on the developing process of games. He also writes and talks about alternative games at <em>Lost Levels</em>.</p>
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		<title>Dennis Schoubye</title>
		<link>https://play19.playfestival.de/en/2019/09/27/dennis-schoubye/</link>
		<comments>https://play19.playfestival.de/en/2019/09/27/dennis-schoubye/#comments</comments>
		<pubDate>Fri, 27 Sep 2019 09:24:27 +0000</pubDate>
		<dc:creator><![CDATA[Christina Kutscher]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Guests]]></category>
		<category><![CDATA[Jury and Mentor]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play19/?p=4447</guid>
		<description><![CDATA[As Project Lead for gamecity:Hamburg, Dennis Schoubye and his team support and connect the games industry in Hamburg. Dennis has been working in the games industry since 2010 and has [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/09/gamecityHamburg_Dennis_Schoubye.jpg"><img class="alignleft size-medium wp-image-4448" src="https://play19.playfestival.de/wp-content/uploads/sites/16/2019/09/gamecityHamburg_Dennis_Schoubye-300x300.jpg" alt="gamecityHamburg_Dennis_Schoubye" width="300" height="300" /></a>As Project Lead for gamecity:Hamburg, Dennis Schoubye and his team support and connect the games industry in Hamburg. Dennis has been working in the games industry since 2010 and has been playing games himself since the good old C64 days. After working for PR agencies on digital and games topics, he most recently worked in communications for a Hamburg-based game developer and is looking forward to many monstrously good indie games at the PLAY19 festival.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Don&#8217;t Look</title>
		<link>https://play19.playfestival.de/en/2019/09/27/dont-look/</link>
		<comments>https://play19.playfestival.de/en/2019/09/27/dont-look/#comments</comments>
		<pubDate>Fri, 27 Sep 2019 09:00:34 +0000</pubDate>
		<dc:creator><![CDATA[Christina Kutscher]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Nominees]]></category>

		<guid isPermaLink="false">http://playfestival.de/play19/?p=4362</guid>
		<description><![CDATA[Vincent Arnol, You-Jeen Mette, Louis Naudin, Florian Alazais, Marine Espinasse, Axel Malherbe &#124; FR &#124; tba Don’t Look is a 3D side-view horror game using the Eye tracking technology. Play [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/09/Dont-Look.png"><img class="alignleft size-full wp-image-4342" src="https://play19.playfestival.de/wp-content/uploads/sites/16/2019/09/Dont-Look.png" alt="Dont Look" width="427" height="427" /></a><a href="https://twitter.com/dontlookgame" target="_blank">Vincent Arnol, You-Jeen Mette, Louis Naudin, Florian Alazais, Marine Espinasse, Axel Malherbe | FR | tba</a></p>
<p>Don’t Look is a 3D side-view horror game using the Eye tracking technology. Play as a child who went looking for his dog in a dark and mysterious vicinity. Explore the environment controlling a flashlight with your eyes, but beware, things are lurking in the shadows…</p>
<p>Nominated for &#8220;Most Innovative Newcomer&#8221;.</p>
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		<item>
		<title>Frank Meijer</title>
		<link>https://play19.playfestival.de/en/2019/10/28/frank-meijer/</link>
		<comments>https://play19.playfestival.de/en/2019/10/28/frank-meijer/#comments</comments>
		<pubDate>Mon, 28 Oct 2019 10:02:14 +0000</pubDate>
		<dc:creator><![CDATA[Valentina]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Guests]]></category>
		<category><![CDATA[Jury and Mentor]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play19/?p=4321</guid>
		<description><![CDATA[Frank Meijer is PR &#38; Content Specialist at subscription gaming platform Utomik, responsible for measuring expected impact for upcoming releases and assigning marketing value to them. As a late bloomer [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/09/9c9560f6-a342-4d76-9307-d5eda61705d7-2.jpg"><img src="https://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/09/9c9560f6-a342-4d76-9307-d5eda61705d7-2-300x169.jpg" alt="Frank Meijer" width="300" height="169" class="alignnone size-medium wp-image-4324" /></a>Frank Meijer is PR &amp; Content Specialist at subscription gaming platform Utomik, responsible for measuring expected impact for upcoming releases and assigning marketing value to them. As a late bloomer in gaming, he only got obsessed with the medium in his early 20’s but has been making up for that with his enthusiasm ever since. The indie scene is very close to his heart and he is always looking around for new and undiscovered talent, trying to get a bit more attention for them in any way possible. You might also know him as the ‘stroopwafel guy’, spreading sugary goodness around at every event he attends.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Gabi Linde</title>
		<link>https://play19.playfestival.de/en/2019/07/21/gabi-linde/</link>
		<comments>https://play19.playfestival.de/en/2019/07/21/gabi-linde/#comments</comments>
		<pubDate>Sun, 21 Jul 2019 16:20:28 +0000</pubDate>
		<dc:creator><![CDATA[katharina]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Guests]]></category>
		<category><![CDATA[Jury and Mentor]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play19/?p=3552</guid>
		<description><![CDATA[Gabi Linde is Experience Designer, urban activist, speaker and lecturer for playful interaction with public space, advocate of game and playful cultural education, facilitator, outdoor educator and coordinator for projects [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/07/Gabi-Linde-e1564579560977.jpg"><img class="alignleft size-large wp-image-3553" src="https://play19.playfestival.de/wp-content/uploads/sites/16/2019/07/Gabi-Linde-e1564579560977-1024x1024.jpg" alt="Gabi Linde" width="1024" height="1024" /></a>Gabi Linde is Experience Designer, urban activist, speaker and lecturer for playful interaction with public space, advocate of game and playful cultural education, facilitator, outdoor educator and coordinator for projects focusing on &#8216;Game&#8217;, civic participation and urban space. As founding member of HiddenCampus, she opens playful spaces to learn and experience. She is certain that &#8216;Game&#8217;, particularly in adulthood, can lead to personal growth and a happier, healthier life.</p>
]]></content:encoded>
			<wfw:commentRss>https://play19.playfestival.de/en/2019/07/21/gabi-linde/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Janina Kozubik (OddNina)</title>
		<link>https://play19.playfestival.de/en/2018/10/16/janina-kozubik-oddnina/</link>
		<comments>https://play19.playfestival.de/en/2018/10/16/janina-kozubik-oddnina/#comments</comments>
		<pubDate>Tue, 16 Oct 2018 14:32:11 +0000</pubDate>
		<dc:creator><![CDATA[wpadmin]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Guests]]></category>
		<category><![CDATA[Jury and Mentor]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play18/?p=2407</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><a href="https://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/10/oddnina1.jpg"><img src="https://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/10/oddnina1-1024x1024.jpg" alt="oddnina" width="1024" height="1024" class="alignright size-large wp-image-2468" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mathilde Hoffmann</title>
		<link>https://play19.playfestival.de/en/2019/08/11/mathilde-hoffmann/</link>
		<comments>https://play19.playfestival.de/en/2019/08/11/mathilde-hoffmann/#comments</comments>
		<pubDate>Sun, 11 Aug 2019 01:00:54 +0000</pubDate>
		<dc:creator><![CDATA[vera marie]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Guests]]></category>
		<category><![CDATA[Jury and Mentor]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play19/?p=3262</guid>
		<description><![CDATA[Mathilde Hoffmann is sound designer and composer from Hamburg. Accompanied by a recording device, she loves walking with open ears and incorporating the collecteed sounds. She studied at the Musikhochschule [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/06/mathilde_hoffmann-e1564343485833.jpg"><img class="alignnone size-large wp-image-3263" src="https://play19.playfestival.de/wp-content/uploads/sites/16/2019/06/mathilde_hoffmann-e1564343485833.jpg" alt="mathilde_hoffmann" width="1024" height="576" /></a>Mathilde Hoffmann is sound designer and composer from Hamburg. Accompanied by a recording device, she loves walking with open ears and incorporating the collecteed sounds. </p>
<p>She studied at the Musikhochschule Trossingen, where she discovered her love for sound design. Since then, Mathilde works as sound designer for games by the Hamburg based publisher <em>Daedalic</em> (<em>Ken Follett&#8217;s: The Pillars of the Earth</em>, <em>State of Mind</em>) and worked on several advertisements. </p>
<p>Her favourite projects are those that combine sound design and music as in her recent game <em>Unrailed!</em></p>
]]></content:encoded>
			<wfw:commentRss>https://play19.playfestival.de/en/2019/08/11/mathilde-hoffmann/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>My Brave Voice</title>
		<link>https://play19.playfestival.de/en/2019/09/27/my-brave-voice/</link>
		<comments>https://play19.playfestival.de/en/2019/09/27/my-brave-voice/#comments</comments>
		<pubDate>Fri, 27 Sep 2019 09:00:38 +0000</pubDate>
		<dc:creator><![CDATA[Christina Kutscher]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Nominees]]></category>

		<guid isPermaLink="false">http://playfestival.de/play19/?p=4360</guid>
		<description><![CDATA[Patrick Eckardt &#124; DE &#124; tba My Brave Voice is a collection of mini games dealing with bullying at school. The avatar is controlled with one&#8217;s own voice. Nominated for [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/09/My-Brave-Voice.png"><img class="alignleft size-full wp-image-4344" src="https://play19.playfestival.de/wp-content/uploads/sites/16/2019/09/My-Brave-Voice.png" alt="My Brave Voice" width="1920" height="1080" /></a><a href="https://norrimo.itch.io/#" target="_blank">Patrick Eckardt | DE | tba</a></p>
<p>My Brave Voice is a collection of mini games dealing with bullying at school. The avatar is controlled with one&#8217;s own voice.</p>
<p>Nominated for &#8220;Most Innovative Newcomer&#8221;.</p>
]]></content:encoded>
			<wfw:commentRss>https://play19.playfestival.de/en/2019/09/27/my-brave-voice/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pile Up!</title>
		<link>https://play19.playfestival.de/en/2019/09/27/pile-up/</link>
		<comments>https://play19.playfestival.de/en/2019/09/27/pile-up/#comments</comments>
		<pubDate>Fri, 27 Sep 2019 09:00:37 +0000</pubDate>
		<dc:creator><![CDATA[Christina Kutscher]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Nominees]]></category>

		<guid isPermaLink="false">http://playfestival.de/play19/?p=4356</guid>
		<description><![CDATA[Seed by Seed &#124; FR &#124; tba Pile Up is a 1 to 4-player co-op 3D puzzle platformer for friends and families! As little cardboard boxes named Boxlings, jump joyfully, [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/09/Pile-Up.png"><img class="alignleft size-full wp-image-4345" src="https://play19.playfestival.de/wp-content/uploads/sites/16/2019/09/Pile-Up.png" alt="Pile Up" width="1920" height="1080" /></a><a href="https://www.pileupgame.com/" target="_blank">Seed by Seed | FR | tba</a></p>
<p>Pile Up is a 1 to 4-player co-op 3D puzzle platformer for friends and families! As little cardboard boxes named Boxlings, jump joyfully, play together and use items from the environnement to build the wackiest piles! Coordination and creativity are required to progress through the joyful levels of this cardboard world, try out unexpected items and encounter the most friendly creatures! And as we like to reward players with even more weird and playful things, progressing through the adventure will allow you to discover mini-games and funny toys along the way. Play together on the couch to have a good time, create strong bonds and overcome obstacles together: this is what Pile Up is about.</p>
<p>Nominated for &#8220;Most Innovative Newcomer&#8221;.</p>
]]></content:encoded>
			<wfw:commentRss>https://play19.playfestival.de/en/2019/09/27/pile-up/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reventure</title>
		<link>https://play19.playfestival.de/en/2019/09/27/reventure/</link>
		<comments>https://play19.playfestival.de/en/2019/09/27/reventure/#comments</comments>
		<pubDate>Fri, 27 Sep 2019 09:00:37 +0000</pubDate>
		<dc:creator><![CDATA[Christina Kutscher]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Nominees]]></category>

		<guid isPermaLink="false">http://playfestival.de/play19/?p=4354</guid>
		<description><![CDATA[Pixelatto &#124; ES &#124; 2019 Reventure is a nonlinear puzzle platformer where every decision matters, with 100 different endings and tons of humor. Its dynamic story system uses more than [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play19/wp-content/uploads/sites/16/2019/09/reventure.png"><img class="alignleft size-full wp-image-4346" src="https://play19.playfestival.de/wp-content/uploads/sites/16/2019/09/reventure.png" alt="reventure" width="1687" height="871" /></a><a href="https://store.steampowered.com/app/900270/Reventure/" target="_blank">Pixelatto | ES | 2019</a></p>
<p>Reventure is a nonlinear puzzle platformer where every decision matters, with 100 different endings and tons of humor. Its dynamic story system uses more than 50 playable characters to connect every run with the next, building a unique experience for every player. You&#8217;ll always end up with a &#8220;what if&#8221; feeling, urging you to give the adventure yet another shot.</p>
<p>Nominated for &#8220;Most Creative Game&#8221;.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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